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Emberveil II

Emberveil II

The Veil burns, and the road out of it is long.

Hire heroes from thirty classes, walk a branching world map three nodes a day, keep the party fed, fight turn-based battles, and rest by a fire where everyone talks about the day. Loot carries affixes; six acts wait past the smoke.

How to play

Every class is a chibi character with its own gear parts. Beasts use the creature bodies. Talk comes from the Lingo engine, voices from the Formant synth. Save any hero to the character library.